Question
upstudy study bank question image url

\( \begin{array}{l}\text { What happens when you define a class that used } \\ \text { dynamic memory allocation and define a destructor } \\ \text { but no copy constructor? } \\ \text { It is possible to modify the values in the argument in the } \\ \text { function. } \\ \begin{array}{l}\text { When an object that was used as an argument for a call- } \\ \text { by-value parameter goes out of scope, it will cause a run- } \\ \text { time error. } \\ \text { If an object of the class is plugged in for a call-by-value } \\ \text { parameter, when the function ends, the parameter's } \\ \text { dynamic memory is returned to the freestore at the end } \\ \text { of the function execution. }\end{array} \\ \text { all of these } \\ \text { none of these }\end{array} \) vices

Ask by Lang Chambers. in the United States
Jan 21,2025

Real Tutor Solution

Tutor-Verified Answer

Answer

All of these statements are correct regarding the behavior of the class with dynamic memory allocation, a destructor, and no copy constructor when used as a call-by-value parameter.

Solution

To analyze the situation described in the problem, let's break down the implications of defining a class with dynamic memory allocation, a destructor, but no copy constructor. 1. **Dynamic Memory Allocation**: When a class uses dynamic memory allocation (e.g., using `new`), it allocates memory on the heap. This memory must be explicitly released using `delete` to avoid memory leaks. 2. **Destructor**: A destructor is defined to clean up resources when an object goes out of scope. If the destructor is properly implemented, it will release the dynamically allocated memory. 3. **No Copy Constructor**: If a class does not define a copy constructor, the compiler provides a default one. The default copy constructor performs a shallow copy, meaning it copies the pointer to the dynamically allocated memory rather than the actual data. This can lead to issues when two objects point to the same memory location. 4. **Call-by-Value Parameter**: When an object is passed by value to a function, a copy of the object is made. If the class has a default copy constructor, the pointer to the dynamic memory will be copied, leading to two objects pointing to the same memory. 5. **Scope and Runtime Error**: When the function ends, the copy of the object (the parameter) goes out of scope, and its destructor is called. If the destructor deallocates the memory, the original object (outside the function) will now have a dangling pointer, leading to undefined behavior if it tries to access that memory later. 6. **Memory Management**: If the original object tries to deallocate the same memory when it goes out of scope, it will result in a double deletion, causing a runtime error. Now, let's evaluate the statements: - **"It is possible to modify the values in the argument in the function."**: This is true, as the function can modify the values of the object passed by value, but it won't affect the original object outside the function. - **"When an object that was used as an argument for a call-by-value parameter goes out of scope, it will cause a runtime error."**: This is true because of the shallow copy issue leading to potential double deletion or dangling pointers. - **"If an object of the class is plugged in for a call-by-value parameter, when the function ends, the parameter's dynamic memory is returned to the freestore at the end of the function execution."**: This is misleading. The memory is deallocated, but it can lead to issues if the original object tries to access that memory afterward. Given this analysis, the correct answer is: **All of these** - because all statements reflect the consequences of the described situation.

Reviewed and approved by the UpStudy tutoring team

error msg
Explain
Simplify this solution

Extra Insights

When you define a class with dynamic memory allocation and only implement a destructor without a copy constructor, you face a risk of memory leaks or double deletions. This is because, during the copy operation, the shallow copy will make two objects point to the same memory, which can lead to issues when either object is destroyed — the same memory could be freed twice, causing runtime errors. In real-world applications, this concept is crucial in resource management. For example, when creating data structures in C++ like linked lists or trees, not properly handling dynamic memory can lead to bugs that are difficult to trace. Ensuring that both a copy constructor and destructor are defined helps maintain control over memory and prevent leaks, making your software robust and efficient!

Latest Computer Technology Questions

Try Premium now!
Try Premium and ask Thoth AI unlimited math questions now!
Maybe later Go Premium
Study can be a real struggle
Why not UpStudy it?
Select your plan below
Premium

You can enjoy

Start now
  • Step-by-step explanations
  • 24/7 expert live tutors
  • Unlimited number of questions
  • No interruptions
  • Full access to Answer and Solution
  • Full Access to PDF Chat, UpStudy Chat, Browsing Chat
Basic

Totally free but limited

  • Limited Solution
Welcome to UpStudy!
Please sign in to continue the Thoth AI Chat journey
Continue with Email
Or continue with
By clicking “Sign in”, you agree to our Terms of Use & Privacy Policy