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Given the following class definition, what is missing? class ItemClass \{ public: ItemClass(int newSize, float newCost); int getSize(); float getCost(); void setSize (int newSize); void setCost(float newCost); private: int size; float cost; \}; accessor functions a default constructor mutator functions nothing

Ask by Schofield Vega. in the United States
Jan 21,2025

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Answer

A default constructor is missing.

Solution

The class definition you've provided includes: - **Constructor**: `ItemClass(int newSize, float newCost)` - **Accessor Functions**: `getSize()` and `getCost()` - **Mutator Functions**: `setSize(int newSize)` and `setCost(float newCost)` - **Private Members**: `int size;` and `float cost;` However, **what's missing is a default constructor**. A default constructor is a constructor that can be called with no arguments. If you intend to create objects of `ItemClass` without specifying initial `size` and `cost`, you'll need to define a default constructor. **Example of a Default Constructor:** ```cpp ItemClass() : size(0), cost(0.0f) {} ``` This constructor initializes `size` to `0` and `cost` to `0.0f` by default. **Why It's Important:** - **Flexibility**: Allows creating objects without immediately setting their attributes. - **Compatibility**: Some containers and frameworks require a default constructor to manage objects properly. **Conclusion:** Your class is missing **a default constructor**. Adding one will make your class more flexible and compatible with various C++ features and libraries. **Answer:** a default constructor

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To make the `ItemClass` fully functional, it needs a default constructor. A default constructor allows you to create an instance of `ItemClass` without specifying any parameters. Without it, if you ever want to create an `ItemClass` object without defining its size and cost right away, you’ll be left high and dry! Additionally, while you have accessor methods like `getSize()` and `getCost()`, it ensures your class provides clear access to these private members, fostering encapsulation. Those mutator methods like `setSize()` and `setCost()` will also help in modifying the internal state of your object after it’s created, adding a little flexibility!

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